所有資料轉自diablofans和3dx 感謝HKvLinQ翻譯
•Arcane Enchanted (Level 31 ) – Monsters imbued with the Arcane Enchanted trait can summon a deadly purple beam. These beams rotate in a withering circle of pain that inflicts arcane damage.
•奧術強化(31級)-被附加了奧術強化效果的怪物會召喚一道致命的紫色光束。 這些光束按圓周旋轉並且施加奧術傷害。
•Avenger (Level 51) – Only Champion monsters can spawn with the Avenger trait. When a Champion group imbued with Avenger arrives, the death of each group member imbues the remaining Champions with added power as they wreak their frenzies vengeance on the Hero.
•復仇者(51級)-只有冠軍級的怪物會被附加複仇者效果。 當一群冠軍級復仇者怪物靠近,任何其中一個成員死亡,將會使得其他稱它成員狂暴的向英雄復仇。
•Desecrator (Level 22) – The Desecrator creates a glowing void zone beneath the targeted Hero. The void zone deals damage to any Hero near it.
•褻瀆者(22級)-褻瀆者怪物在英雄的腳底下穿鑿一個不斷擴散的虛空領域。 這個領域對靠近的英雄造成傷害。
•Electrified (Level 26) – Gives the monster higher Lightning resistance as well as lighting damage when attacking. This also gives the monster a special Lightning-based ability.
•閃電強化(26級)-給予怪物更高的電抗同時在攻擊時附加電系傷害。 同時也給予怪物一種特殊的閃電技能。
•Extra Health (Level 31) – This trait bestows the imbued monster with extra HP.
•血多多(31級)-這個附加效果授予怪物額外的生命值。
•Fast (Level 31) – This makes monsters run, attack and cast magic faster. Monster granted with fast are granted no additional resistances, nor do their attacks inflict extra damage.
•特別快速的(31級)-這個效果使得怪物的移動速度,攻擊速度以及施法速度變得更快。 擁有快速的頭銜的怪物不會增加額外抗性以及攻擊傷害。
•Fire Chains (Level 31) – Champion backs are attached by a fire chain. The Hero suffers damage if he touches or even gets near one of the fire links.
•連鎖火焰(31級)-在怪物背後附加一道火牆。 靠近或者接觸火牆將會使得英雄收到傷害。
•Frozen (Level 22) – Frozen-imbued monsters inflict Cold damage with their attacks and have strong Cold resistance. They also wield a pair of Cold based special attacks. They can slow the Hero, as well as freeze them with frozen orbs or on death.
•冰冷強化(22級)-冰凍屬性的怪物將會在攻擊帶有強力的冰凍效果,並且擁有很強的寒冰抗性。 他麼不同時擁有一種寒冰屬性的特殊攻擊。 他們同時在攻擊或者死亡時減速甚至冰凍英雄。
•Health Link (Level 51) – This special trail is for champion monsters only and it activates only if more than one champion is present. Health Link reduces the amount of damage taken by the champion with that trait by linking his HP to that of all other Health Link champions in the area.
•生命鏈接(51級)-這個屬性只有在多個冠軍級的怪物條件下才會被觸發。 生命鏈接將會降低冠軍級怪物所受到的傷害並且會鏈接那已趨于冠軍怪物的生命值。
•Horde (Level 31) – This special trail is for Rare monsters only. Horde increases the squad of minions that spawn with a rare monster, crowding the battlefield. This is a hidden trait, you will not see it listed on the monster
•人多多(31級)-這個屬性只會對稀有怪生效。 這個屬性會增加稀有怪的僕從數量,這個屬性是隱藏屬性,玩家無法在怪物屬性上看到它。
•Illusionist (Level 26) – The illusionist trait imbues a creature with the ability to create dangerous clones of itself. The trait grants no new resistances, and the damage deal by an Illusionist is not modified in any way. Illusionist is available to minions, as well as Rare and Champion monsters. Each clone has the same hp as its host. Clones can not create clones. Each monster has a chance to use polymorph to create two clones of itself when damaged.
•幻術師(26級)-擁有幻術師頭銜的怪物將能創造一個擁有真實傷害的自身克隆體。 這個效果不會給予新的抗性並且由此怪物造成的傷害不會改變。 幻術師屬性會出現在僕從,冠軍級怪物和稀有怪物身上。 每個克隆體會和怪物本身擁有相同的生命值。 每個怪物在收到傷害時會有機率創造2個分身。
•Invulnerable Minions (Level 51) – Only rare monsters about level 51 can spawn in with this trait. These rares arrive with a squad of indestructible puppet minions and an expanded heath pool. Its health is increased by 50%. You can not kill the minions until the main rare is dead.
•無法傷害的僕從(51級)-只有51級以上的稀有怪才會被附加此屬性。 這個屬性的稀有怪會帶來一個無法傷害的僕從小隊,並且他們的血量會增加。 他們的生命會增加50%,玩家無法殺死這些僕從直到主怪被殺死。
•Jailer (Level 51) -The jailer trait gives monsters the ability to immobilize the Hero in a conjured prison. The effect is brief, but long enough to make you an easy target. Each attack by the Jailer has a 25% chance to cast this on you. Dashing strike lets you move, but does not free you. Spirit walk will however set you free.
•監禁者(51級)-監禁者怪物會擁有召喚一個監牢使得英雄無法移動的能力。 這個效果是短暫的,但是卻足夠長到使你成為一個容易被攻擊的目標。 每個監禁者擁有25%的高鋁施加此效果在玩家身上。 武僧的疾風擊仍然使你移動但是無法使你脫出牢籠。 靈魂行走可以使得你完全解脫束縛。
•Knockback (Level 0) – Each melee hit has a chance to knock back the hero.
•擊退(0級)-每次近戰攻擊將有機會擊退英雄。
•Missile Dampening (Level 8) – Only rare monsters can spawn with this trait. Creatures imbued with the trait generate a reddish sphere around themselves. Any projectile entering this sphere moves considerably slower. (Object will be 50% slower while inside) The projectile will speed up once leaving.
•立場(8級)-只有稀有怪會擁有此屬性。 怪物會生成一個為紅色的區域環繞著他們。 任何進入這個領域的投擲物將會被減速。 (物體將會被減速50%)投擲物一旦離開這個區域將會加速。
•Molten (Level 8) – Enemies with the Molten trait are granted Fire resistance and add Fire damage to their normal attacks. They also exhibit a pair of Fire-based special attacks. As they move, Molten creatures leave a trail of painful lava pools . When they die, they explode in a fiery bast.
•火焰強化(8級)-擁有這個屬性的怪物將會被給予火焰抗性並且攻擊中帶有火焰傷害。 他們同時擁有一些基於火焰的特殊攻擊。 當他們移動時,將會在地上留下帶有傷害的熔岩池。 當他們死亡時屍體將會爆炸。
•Mortar (Level 22) – The Mortar monster launches a quick volley of firebombs at the hero every 4-5 seconds. The monster will keep tossing bombs when he dies. Minions can also spawn with this
•火彈環繞(22級)-這種怪物會每個4-5秒向英雄發射一系列火焰炸彈。 怪物將會持續投擲炸彈當他死亡時。 僕從也會被附加此種屬性。
•Nightmarish (Level 0) – Any rare monster and its minions of all levels can spawn with this. This imbues a monster’s attacks with an element of Fear. Any attack by a Nightmarish foe has the chance to send your character fleeing in terror.
•恐懼強化(0級)-任何等級的稀有怪以及他的僕從們會被附加這個屬性。 這個屬性會給怪物的攻擊帶來恐懼效果。 怪物的任何攻擊都將有機會使得玩家的角色恐懼的逃跑。
•Plagued (Level 14) – All monsters at level 14 and above can be spawned with the Plagued trait. All damage dealt by a Plagued monster is Poison-based. The trait also grants Poison resistance to the monster (including minions) and triggers three special Poison-based attacks.
•疾病強化(14級)-所有高於14級的怪物會被附加這個屬性。 此類怪物所造成的所有傷害均是基於毒素屬性的。 這個屬性同時也帶給怪物及其僕從毒素抗性,並且使他們擁有3種特殊的毒素技能。
•Shielding (Level 22) – Gives the monster a brief period of invulnerability to all forms of damage.
•開無敵啦(22級)-給予怪物一段時間免於所有類型的傷害。
•Teleporter (Level 0) – The teleporter trait allows monster to zap aroudn the field of battle, phasing away when attacked only to jump back next to you moments later for a counterattack. The trait has no effect on damage or resistances.
•傳送者(0級)-傳送者屬性允許怪物在戰鬥時進行瞬移。 這個屬性不會附加傷害和抗性。
•Thorns – All Champion and Rare monsters (but not minions) above level 26 can have the Thorns trait. When you strike a Thorns-imbued foe with a melee attack, you suffer automatic damage in return.
•攻擊反噬-所有高於26級的冠軍級和稀有怪物可以被附加這個屬性(僕從無法得到這個屬性)。 當玩家對這樣的目標進行近戰攻擊,將會受到反彈傷害。
•Vampiric – The vampiric trait allows monster to literally feast on the damage they inflict to you by turning it into health for themselves.
•吸血的-這個屬性允許怪物將對玩家的傷害轉換成自己的生命值。
•Vortex – This trait allows monsters to draw their foes into close quarters, so Vortex is particularly dangerous if your character relies on ranged attacks. The ability itself doesn’t inflict damage, however.
漩渦-這個屬性允許怪物拖進玩家使得他們之間的距離縮短。 所以漩渦對需要走位的玩家是非常危險的。 這個屬性不增怪物的傷害。
•Waller – Waller allows champions monsters imbued with the trait to erect impenetrable barriers on the battlefield for brief durations of time.
•築牆者-築牆者只會附加在冠軍級的怪物身上,怪物將會按一定規律的建造不可穿越的牆體。